- Who
- Dead or Alive
- Where
- Not Applicable ()
- When
While many games have featured “counter moves”, the birth of the Dead or Alive franchise (Team Ninja, 1996–present) heralded a new era for the concept. The first DoA title, released in 1996, had a counter system that allowed players to punish any attacking move by responding with one of six different inputs corresponding to high, middle and low kicks and punches.