Most platform changes during game development
Kameo: Elements of Power (Microsoft, 2005)
While many games publishers are extremely secretive about the games they have in development, Kameo: Elements of Power is known to have been planned as a platform-exclusive for three different consoles. Starting life as a GameCube title, the game’s developer, Rare, was bought by Microsoft in 2002 and production switched to Xbox. As the Xbox 360’s release approached, the game’s planned platform was switched again and it finally emerged as a launch title for Microsoft’s seventh generation console in November 2005.