First player housing in Ultima Online
Who
Ultima Online
What
first
Where
Not Applicable ()
When
Ultima Online invented player housing so that players could build houses almost anywhere in the world, even turning them into shops with non-player characters acting as salesmen when the owner was offline. Soon after launch, the various worlds of Ultima were covered by rampant house-building schemes, with some players building just the walls of houses to claim the territory for themselves. The Age of Shadows expansion in 2003 allowed players to customize their homes in a variety of shapes, sizes and colours.