Largest budget for a graphic adventure videogame
- Who
- L.A. Noire (Team Bondi, 2011)
- What
- 50000000 US dollar(s)
- Where
- Not Applicable
- When
- July 2011
With over 200 employees at Sydney-based developer Team Bondi having worked on the game, the budget on the police procedural title L.A. Noire is estimated at over $50 million (£31 million). The game was originally funded by Sony and intended to be a PS3 platform exclusive, but delays and spiralling development costs led to the developer partnering with Take-Two Interactive and Rockstar Games to release L.A. Noire on PS3, Xbox 360 and PC.
Trivia
At over 2,200 printed pages, the script for L.A. Noire (Team Bondi, 2011) is the longest written for a graphic adventure, beating Heavy Rain (Quantic Dream, 2010) by more than 200 pages. The game features 200 characters and multiple missions, with additional dialogue options to cover all playable narrative possibilities, plus incidental speech that crops up repeatedly throughout the adventure. The script, which is close to 20 times longer than the average film script, was written by Team Bondi founder Brendan McNamara, who also scripted the more contemporary crime drama game The Getaway (Team Soho, 2002).