First console game to use narrative cutscenes
- Who
- Ninja Gaiden (Tecmo, 1988)
- What
- First
- When
- 1988
When it was first ported from the arcade to the Famicom in 1988, Ninja Gaiden (Tecmo, 1988) employed a short animated sequence, or ''cutscene'' to advance the story. While other games had included animated interludes, Ninja Gaiden was the first major example of a game using this to further the plot.
Featured in Guinness World Records Gamers Edition 2011