- Who
- Metal Gear Solid 4: Guns of the Patriots (Konami, 2008)
- What
- 27 minute(s):second(s)
- Where
- ()
- When
The longest example of a videogame ''cutscene'' or non-interactive film in to explain the story between levels, is 27 minutes, in Metal Gear Solid 4: Guns of the Patriots (Konami, 2008).