First Spyro mobile videogame

First Spyro mobile videogame
Who
Spyro
What
First
Where
Not Applicable
When
28 May 2003

Spyro's debut on mobile devices came before Android and iPhone smartphones had even been invented. In June 2003, Vivendi published Spyro for the mobile phones of the day, though it wasn't quite the fast-paced 3D platformer Spyro fans are used to. Taking place on an isometric plain, the player was tasked with helping faries find the right costume ahead of the Great Ball of the Millennium, by searching chests and delivering the outfits in the right order across its 18 levels. If Spyro failed twice in a row, the game ended.