Most computing power used in making a film

Most computing power used in making a film
Who
Big Hero 6 (2014)
What
55,000 total number
Where
Not Applicable
When
October 2014

To build the ground-breaking digital world created for Big Hero 6 (2014), Disney Animation Studios assembled a supercomputing cluster that ranks as around the 75th largest super-computer currently in existence. Split across four separate physical locations, the cluster comprised 4,600 computers running 55,000 "cores" (microchips containing CPU processors), all simultaneously running Disney’s state-of-the-art Hyperion digital-rendering software. In animation terms, the computing cluster is capable of running 400,000 separate rendering jobs within a 24-hour period – the equivalent of 1.1 million rendering hours as overseen by human animators.

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