Longest attack animation in a videogame

- Who
- Final Fantasy VII
- What
- 2/16 minute(s):second(s)
- Where
- Not Applicable
- When
- 09 October 1997
Japanese RPGs are known for elaborate boss fights and complex attack animations. In the penultimate battle of Final Fantasy VII (1997) the boss Safer Sephiroth’s SuperNova attack starts a cutscene that takes a record 2 min 16 sec to unfold. This is gaming’s longest wait between the start and end of an attack, and cannot be skipped through.
By comparison, in Borderlands 2 (Gearbox, 2012) some automatic weapons work quickly enough to produce 2,400 individual attacks in the same time it takes for just one SuperNova cutscene to finish!