Longest attack animation in a videogame

Longest attack animation in a videogame
Who
Final Fantasy VII
What
2/16 minute(s):second(s)
Where
Not Applicable
When
09 October 1997
Japanese RPGs are known for elaborate boss fights and complex attack animations. In the penultimate battle of Final Fantasy VII (1997) the boss Safer Sephiroth’s SuperNova attack starts a cutscene that takes a record 2 min 16 sec to unfold. This is gaming’s longest wait between the start and end of an attack, and cannot be skipped through. By comparison, in Borderlands 2 (Gearbox, 2012) some automatic weapons work quickly enough to produce 2,400 individual attacks in the same time it takes for just one SuperNova cutscene to finish!