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God games are different to other management games insofar as their focus is on controlling simulated lifeforms indirectly in order to achieve certain goals. Game designer Peter Molyneux and his studio Bullfrog are generally considered to have created the god game genre with the release of Populous on the Amiga in 1989, in which players use supernatural powers to expand their civilisation and destroy enemy forces. Bullfrog would go on to release many other classic god and management games, such as Dungeon Keeper, Theme Park, Theme Hospital and Magic Carpet.