First computer-controlled deathmatch opponent

First computer-controlled deathmatch opponent
Who
Reaper Bot
What
First
When
01 January 0001
The first computer controlled deathmatch opponent was the Reaper Bot, created for Quake by programmer Steve Polge who would go on to work for Epic Games on Unreal Tournament series. Indeed, Unreal was the first game to officially include deathmatch bots created by the programmers.